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 Echos of Darkness pt.1 Corruption

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Number of posts : 54
Registration date : 2008-03-07

PostSubject: Re: Echos of Darkness pt.1 Corruption   Thu Nov 20, 2008 9:08 am

The member 'Drake Marsee' has done the following action : Roll Dice

'D20' :

Result : 16
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Draco Korr
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Number of posts : 350
Age : 38
Registration date : 2008-03-08

Character Stat Sheet
Class: Sith Master
Species: Zabrak
Level: 42

PostSubject: Re: Echos of Darkness pt.1 Corruption   Thu Nov 20, 2008 9:16 am

You don't add you melée bonus for the roll, but you rolled high enough to preform the roll. Now you need to roll for your attack. D20+2.

You drop tuck and roll in toward the guard, coming up at his thighs a catching him off guard. Now's your chance to attack.
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Drake Marsee
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Number of posts : 79
Age : 25
Registration date : 2008-11-09

Character Stat Sheet
Class: Sith Apprentice
Species: Zabrak
Level: 2

PostSubject: Re: Echos of Darkness pt.1 Corruption   Thu Nov 20, 2008 9:23 am

Drake lets out a little sigh of relief for successfully completelying his tuck and roll, and could hear the humming of his saber activating and the flutter of his cloak as he comes closer and closer to the gaurd's thighs.
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PostSubject: Re: Echos of Darkness pt.1 Corruption   Thu Nov 20, 2008 9:23 am

The member 'Drake Marsee' has done the following action : Roll Dice

'D20' :

Result : 18
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Draco Korr
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High Council Members


Number of posts : 350
Age : 38
Registration date : 2008-03-08

Character Stat Sheet
Class: Sith Master
Species: Zabrak
Level: 42

PostSubject: Re: Echos of Darkness pt.1 Corruption   Thu Nov 20, 2008 9:40 am

Its a hit. Roll for damage. Lightsabers damage is 2D8
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Drake Marsee
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Number of posts : 79
Age : 25
Registration date : 2008-11-09

Character Stat Sheet
Class: Sith Apprentice
Species: Zabrak
Level: 2

PostSubject: Re: Echos of Darkness pt.1 Corruption   Thu Nov 20, 2008 9:53 am

Drake smiles as he finally makes contact in the gaurd's thigh, and the gaurd releases a gasp of pain as the crimson blade penetrates him.
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PostSubject: Re: Echos of Darkness pt.1 Corruption   Thu Nov 20, 2008 9:53 am

The member 'Drake Marsee' has done the following action : Roll Dice

#1 'D8' :

#1 Result : 6

--------------------------------

#2 'D8' :

#2 Result : 1
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Draco Korr
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High Council Members


Number of posts : 350
Age : 38
Registration date : 2008-03-08

Character Stat Sheet
Class: Sith Master
Species: Zabrak
Level: 42

PostSubject: Re: Echos of Darkness pt.1 Corruption   Thu Nov 20, 2008 10:26 am

The guard falls to the ground, grasping his smoking stub. His leg fell just beside him. The guard dropped his pistol and was no longer intersted in rearming himself or shooting at you. Now he lays there, disarmed and helpless. Now what to do with the guard? Leave him or kill him?

Congrats on your first battle victory.

Gained exp.- 100 per guard
Bonus exp. 50 for that untrained Lightsaber block

Total exp. gained: 250
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Drake Marsee
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Number of posts : 79
Age : 25
Registration date : 2008-11-09

Character Stat Sheet
Class: Sith Apprentice
Species: Zabrak
Level: 2

PostSubject: Re: Echos of Darkness pt.1 Corruption   Fri Nov 21, 2008 6:29 am

Drake stands up and sees the helpless gaurd, he looks at him and knows he is no longer a threat. He chuckled as he de-activated his saber and the humming could be heard as the crimson blade dissapeared inside of the hilt. He then slowly turns around and begins to run where the gaurds were previously blocking his way.
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Draco Korr
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Number of posts : 350
Age : 38
Registration date : 2008-03-08

Character Stat Sheet
Class: Sith Master
Species: Zabrak
Level: 42

PostSubject: Re: Echos of Darkness pt.1 Corruption   Fri Nov 21, 2008 6:40 am

You lose 1 darkside point for doing a good deed by leaving the guard alive. You also spent 2 force points for the two times you used the force in that battle, leaving you with three left.

As you turn and begin to run, you see the buyer disappear behind another right turn at the end of this long hallway. All throughout this hallway, there are huge viewports placed up and down the long walls. These viewports offer a most grand view of some of the most elustrious and tallest buildings of Courascant and the bustling traffic lanes weaving here and there like the blood flow of this capital planet.
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Drake Marsee
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Number of posts : 79
Age : 25
Registration date : 2008-11-09

Character Stat Sheet
Class: Sith Apprentice
Species: Zabrak
Level: 2

PostSubject: Re: Echos of Darkness pt.1 Corruption   Fri Nov 21, 2008 7:26 am

Drake sighes as he sees the long corridor and the point where the buyer dissapeared, he continues to run down the long hall way and quickly gets glances out of the view points of the bustling planet outside. He sees lanes apon lanes of bustling traffic outside, none of witch, have any clue to what is taking place inside of the large building. He sighes and shakes his head for after a minute, he finally made it to the end of the corridor where the buyer had turned and he turned right and continued his pursuit.
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Draco Korr
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Number of posts : 350
Age : 38
Registration date : 2008-03-08

Character Stat Sheet
Class: Sith Master
Species: Zabrak
Level: 42

PostSubject: Re: Echos of Darkness pt.1 Corruption   Fri Nov 21, 2008 8:30 am

Just before you arrive at the corner, the last viewport reveals a long bridge outside with an endless void underneath and no hand railings. You spot the buyer fleeing across the bridge and 6 more gaurds closing in and getting into firing positions as he passes through, screaming frantic orders. He then disappears into another building beyond. You round the corner and come face to face with a heavy durasteel door.
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Drake Marsee
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Number of posts : 79
Age : 25
Registration date : 2008-11-09

Character Stat Sheet
Class: Sith Apprentice
Species: Zabrak
Level: 2

PostSubject: Re: Echos of Darkness pt.1 Corruption   Fri Nov 21, 2008 8:58 am

Drake spots the huge steel door and lets out a small 'bleh' and quickly taps it, and a small 'clang' could be heared when Drake's fingers rapped across the door. He then shooked his head and muttered, "Has to be worth a shot I suppose." Drake then grasped his saber and the buzzing was heard as the blade appeared out of the hilt, and Drake attempted to lunge the saber into the door and cut a small section out of it.
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Draco Korr
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Number of posts : 350
Age : 38
Registration date : 2008-03-08

Character Stat Sheet
Class: Sith Master
Species: Zabrak
Level: 42

PostSubject: Re: Echos of Darkness pt.1 Corruption   Fri Nov 21, 2008 10:04 am

As the saber plunges deep into the thick metal, the locking mechanism is broken and the door slid quickly aside. *HISS* Now, a gust of wind rushes in on you as the bridge spans out in front of you. The 6 guards all braced and ready to fire.
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Draco Korr
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Number of posts : 350
Age : 38
Registration date : 2008-03-08

Character Stat Sheet
Class: Sith Master
Species: Zabrak
Level: 42

PostSubject: Re: Echos of Darkness pt.1 Corruption   Fri Nov 21, 2008 10:55 pm

We will now roll for initiative. Initiative is always D20+your intiiative bonus. Normally, this is what you do to decide the order of character's turns every round. The guards initiative is D20+0. I will now roll for all six guards.
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PostSubject: Re: Echos of Darkness pt.1 Corruption   Fri Nov 21, 2008 10:55 pm

The member 'Draco Korr' has done the following action : Roll Dice

#1 'D20' :

#1 Result : 18

--------------------------------

#2 'D20' :

#2 Result : 11

--------------------------------

#3 'D20' :

#3 Result : 20

--------------------------------

#4 'D20' :

#4 Result : 9

--------------------------------

#5 'D20' :

#5 Result : 14

--------------------------------

#6 'D20' :

#6 Result : 4
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Draco Korr
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Number of posts : 350
Age : 38
Registration date : 2008-03-08

Character Stat Sheet
Class: Sith Master
Species: Zabrak
Level: 42

PostSubject: Re: Echos of Darkness pt.1 Corruption   Fri Nov 21, 2008 11:17 pm

I looked at your stat sheet and youe initiative is +1. So you will roll 1D20+1 for your initiative. The current order is:

1) Guard 3, roll of 20 (ELIMINATED)

2) Guard 1, roll of 18 (ELIMINATED)

3) Drake Marsee, Roll of 17

4) Guard 5, roll of 14 (ELIMINATED)

5) Guard 2, roll of 11

6) Guard 4, roll of 9 (ELIMINTED)

7) Guard 6, roll of 4 (ELIMINATED)


Last edited by Draco Korr on Mon Dec 01, 2008 11:14 pm; edited 6 times in total
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Drake Marsee
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Number of posts : 79
Age : 25
Registration date : 2008-11-09

Character Stat Sheet
Class: Sith Apprentice
Species: Zabrak
Level: 2

PostSubject: Re: Echos of Darkness pt.1 Corruption   Sat Nov 22, 2008 12:41 am

Okay, my Initiative is +1
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PostSubject: Re: Echos of Darkness pt.1 Corruption   Sat Nov 22, 2008 12:41 am

The member 'Drake Marsee' has done the following action : Roll Dice

'D20' :

Result : 16
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Draco Korr
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Number of posts : 350
Age : 38
Registration date : 2008-03-08

Character Stat Sheet
Class: Sith Master
Species: Zabrak
Level: 42

PostSubject: Re: Echos of Darkness pt.1 Corruption   Sat Nov 22, 2008 12:51 am

Okay, 16+1 is 17. The order has been revised... see above.
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Drake Marsee
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Number of posts : 79
Age : 25
Registration date : 2008-11-09

Character Stat Sheet
Class: Sith Apprentice
Species: Zabrak
Level: 2

PostSubject: Re: Echos of Darkness pt.1 Corruption   Sat Nov 22, 2008 2:08 am

As Drake began to run across the large bridge, the first of the gaurds took aim and the sound of a blaster round could be heard as it left the blaster's chamber and began to peirce through the wind, and head for Drake. Drake then tried to pull out his saber and deflect the shot back at the gaurd.
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Draco Korr
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Number of posts : 350
Age : 38
Registration date : 2008-03-08

Character Stat Sheet
Class: Sith Master
Species: Zabrak
Level: 42

PostSubject: Re: Echos of Darkness pt.1 Corruption   Sat Nov 22, 2008 2:19 am

((OOC- Lol...it was my turn dude. But I'll let it slide this time because I couldn't finish my earlier post due to work.))

I'll roll for the first guards attack. But remember, you'll be spending another force point for a use the force skill check.


Last edited by Draco Korr on Sat Nov 22, 2008 2:35 am; edited 1 time in total
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Draco Korr
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Number of posts : 350
Age : 38
Registration date : 2008-03-08

Character Stat Sheet
Class: Sith Master
Species: Zabrak
Level: 42

PostSubject: Re: Echos of Darkness pt.1 Corruption   Sat Nov 22, 2008 2:23 am

The bonus for the guards roll is +0. Your reflex defense is 13. If the total is equal to or higher than 13, the attack hits.
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PostSubject: Re: Echos of Darkness pt.1 Corruption   Sat Nov 22, 2008 2:23 am

The member 'Draco Korr' has done the following action : Roll Dice

'D20' :

Result : 3
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Draco Korr
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Number of posts : 350
Age : 38
Registration date : 2008-03-08

Character Stat Sheet
Class: Sith Master
Species: Zabrak
Level: 42

PostSubject: Re: Echos of Darkness pt.1 Corruption   Sat Nov 22, 2008 2:33 am

A 3 is not good enough, so the guard misses. And no force point was spent because you needn't use the force to block a bolt that isn't even near you.

The first shot screams in and passes way wide of its mark. It embeds itself into the tall building behind you as you saber hums around, slicing through the air to try and intercept the stray bolt. There is no time however to take your concentration away from the situation at hand for the second guard has his blaster aimed and ready to fire. The new bolt squeels through the air, a red glowing shadow streaking the bridge underneath it.
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PostSubject: Re: Echos of Darkness pt.1 Corruption   Today at 4:53 am

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